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Live Folia region profiler from DupeXvCore. Tick windows, load breakdown, tickets, delete and restore.
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Select a region on the left.
How to read this
- MSPT is work per tick. ≥50ms means the region blew its 20 TPS budget. ~35ms is still under budget.
- Interval = MSPT / util. Low TPS with MSPT well under 50ms usually means the region thread is shared, not that entities alone are over budget.
- min/med/P95/max MSPT separate steady load from spikes.
- Load breakdown is a relative Spark-style share, not real milliseconds.
- Redstone is its own section: scheduled clocks vs ticking hoppers/dispensers, plus neighbor-update queue.
- Chunk count only flags as a problem when it is clearly larger than the players’ view-distance square.
- Delete on an entity/tile type removes every matching thing in that Folia region (never players). Queued until the next plugin snapshot (~5s).
- Deleted / Restore is at the bottom of this page. After delete, use that panel to restore.
- Ticking TEs / block / fluid ticks come from the owning region thread. First view may say pending until the next sample.
- Export downloads a Markdown report of the selected region, or every region.
- Global TPS ~20 with a hot region is normal on Folia — other regions keep ticking.
Shown on the public terms page. Empty is fine.
Shown on the public FAQ page. Empty is fine.